Hello there, i am not intended to hurt anybody, but i have had this on mind ever since i signed with SLR.
In too many movies, especially solo movies, the camera is positioned so badly (mostly when a model turns her backside towards the camera, she is simply unable to properly estimate the camera position while loocking over her shoulder) which makes the viewer stear at one cheek instead of the models stuff. In a 2D movie this may not be so important, but in VR it can ruin a scene completely, and i fact does many times. I am shure many useres would agree with that. Here is an example of a unpositioned camera even the model hasnt tured around yet:
https://www.sexlikereal.com/scenes/horny-granny-22695
Here is my solution, its so easy to accomplish a proper camera position.
Buy a washable edding marker and before you start shooting make a few dots in line in a right angle to the camera on (the sofa or the wall for example) so the model doesnt need to look over her shoulder anymore, just let her take the dotted line beetween her legs, this should enable the model to estimate the camera position way more efficient.Pehaps one or two dots are enough already, just experiment with it. Viewers will appreciate it.
Alternatively glew a transperent string on (the sofa, the table etc) where the model can align herself to.
You may also mount a small stick or peace of wood in a right angle to the camera (out ouf sight) where you
hook that string to and the model can spot beetween her legs. (Right angle is mopstly important here !)
Let me know if i am mistaking ;-)