Danronald I generally watch my Passthrough on Playa. It looks more real to me than DEO. The ShroomsQ release on VrSpy is just off though.
Too be totally honest i thought you had just made a mistake and were actually referring to the ShroomsQ SLR scene as i didn't know VRSpy had released a similar scene at a similar time (Maybe give a little thought to release schedule).
Either way it seems SLR / VRSpy which are basically the same company have colour issues atm, it's like a tint they add either, orange, yellow, bronze which is really hard to overcome with player settings which include, saturation, hue, contrast, brightness - It's so hard to remove a tint without affecting the specific colours.
This never used to be the case until lately, the main issue used to be either too much constrast (crushed blacks) or washed out (no contrast with loss of detail) or bad saturation with maybe too much red which is easy to correct.
Atm the moment they seem to be going through a 'Tint phase' which is worse than anything as it is almost impossible to correct with player settings.
They had it so close to perfection when i was chatting with Danny SLR a few months back and spoke about contrast being a tiny bit off and everything looked great, but lately they seem intent of messing with perfection just for the sake of messing and back to square one.
At least SLR / VRSpy haven't totally ruined their workflow like BadoinkVR - They need to employ someone who isn't colour blind, the colour of their scenes couldn't be any more 'Bland, dull or lifeless' than the current settings they use - They were my goto company with a guarantee of quality every single release for years - Now i honestly just switch off my brain when watching lol as the colour is soooooo bad - They're are the Stock, Aitkin and Waterman of VR atm, where each release just blends into the next.
Hey ho - life goes on 🙂